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Catch Game

Reaction game with collecting mechanics and power-ups.

Play nowRequest this game

Runs asPlay DOOHPlay MobilePlay Web

  • Trade show week

    €2,250flat

    For the whole show of up to a week, 2 screens and leads included.

  • Ongoing

    from €2,250+ €120 / month

    Setup in screen mode, license with no minimum term.

See pricing

Game mechanics

  • Falling objects with different point values
  • Bombs that cost lives
  • Automatically increasing difficulty
  • Lives system with a configurable starting count
  • Optional power-up system
Catch Game is a classic arcade game. Players move a character horizontally to catch falling objects. Good objects earn points, bombs cost lives. The pace picks up over time and keeps the tension high.

Ideal for high score chases and competitive play. The focus is on reaction speed and score. The rising difficulty makes for long playtimes.

Customization options

Game rules

  • Number of starting lives
  • Point values for different object types
  • Bomb probability
  • Power-up probability and effects

Difficulty

  • Object spawn rate
  • Falling speed
  • Automatic difficulty scaling
  • Maximum number of simultaneous objects

Visuals

  • Sprites and assets
  • Background images
  • UI elements and HUD
  • Colors and styling
  • Animation timing on hits

Physics and controls

  • Player speed
  • Object spawn position
  • Spawn offset
  • Hitbox scaling for precise collision detection

Prize system

  • Win thresholds based on score
  • Prize pools with inventory management

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