Play DOOH
The core format: the game runs as a content item in your existing playout, and passers-by play via QR code with their own phone, solo or in multiplayer.
Explore Play DOOHplayvertise brings interactive games to DOOH screens, as a content item that slots seamlessly into existing CMS and playout systems like Grassfish, Yodeck and Xibo. No parallel operation, no new system: the game runs as scheduled content in your existing screen infrastructure, and the smartphone becomes the controller.
DOOH campaign from €1,600 + €60 per month
Essential game in screen mode with your branding, 2 screens included. Net, no minimum term. See all packages

No developers, no custom builds. Pick a game, brand it and go live the same day.
Choose a format, brand it in the visual editor and output it for the relevant screen format (portrait, landscape, LED wall).
Add the game as a content item in your existing system (e.g. Grassfish, Yodeck or Xibo), as HTML5 content, an iframe or via a player trigger. Scheduled like any other campaign in playlist and channel.
In standby an animated attract loop plays. When someone joins via QR code with their smartphone, the screen switches to play mode and returns to the playlist afterwards.
Opt-ins and data fields GDPR-compliant; game interactions become measurable, beyond plain impressions.
The game runs as a content item in the playlist, and passers-by join via QR code. That is how a jump and run game for Stibitzer ran on 57 screens in Azerion's DOOH network in summer 2026.
Matching game: Jump & RunWhere touch is not possible, the smartphone replaces the touchscreen. The QR code is on the screen, and people play on their own phone.
Matching game: Catch GameHigh footfall, short dwell time: that calls for games with fast rounds. For the Ö3 Wecker Challenge, a custom-built voting module ran on DOOH screens at 18 train stations.
Matching game: Stack TowerGrassfish, Yodeck, Xibo and other HTML5 players play the game as HTML5 content, an iframe or via a player trigger. It is scheduled like any other campaign.
Every game is fully branded: logo, colors, sprites, prize pool and lead fields.

Catch falling objects, avoid bombs and collect points. A fast reaction game with increasing difficulty.
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Take aim at moving targets and hit as many as you can before time runs out. Precision is everything.
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A proven format for prize draws and promotions. A single spin is enough to grab attention and get visitors playfully involved.
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Stop the sliding block at the right moment and build the tallest tower. Precision is rewarded.
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Three columns of your brand symbols spin and stop one after another. If the middle row shows the same motif three times, it's a match.
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Run as long as you can, earn points over time and lose lives when you hit an enemy.
DetailsMost games run in both formats: on the big screen with the phone as controller, or entirely in the phone browser, including embedded in your website.
The core format: the game runs as a content item in your existing playout, and passers-by play via QR code with their own phone, solo or in multiplayer.
Explore Play DOOHThe extension to the phone: where the screen runs in the regular loop, the QR code leads to a smartphone version, and on the brand website the game runs embedded.
Explore Play Mobile & WebClassic DOOH space broadcasts one way, the passer-by watches and moves on. An integrated game turns the display into an interactive touchpoint that creates participation and measurable interaction, all without touching your existing screen infrastructure.
As HTML5 content, an iframe or via a player trigger. This works in Grassfish, Yodeck, Xibo and other HTML5 players. The game is scheduled in playlist and channel like any other campaign.
In standby an animated attract loop with a QR code plays. When someone joins with their smartphone, the screen switches to play mode and returns to the playlist afterwards.
Portrait, landscape and LED wall. The game is branded in the editor and output for the relevant screen format.
No. Passers-by control the game with their own smartphone, no app. The screen needs a browser or HTML5 player and an internet connection from 10 Mbit/s.
By interactions instead of impressions alone: the dashboard shows plays, scans, dwell time, prize redemptions and contacts in real time, with export as CSV.

Custom game for Bosch Professional in public space.
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Center Court as a custom game for the Erste Bank Open: playable across various formats, open to everyone and promoted via digital out-of-home.
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The OE3 wake-up show becomes an interactive campaign at train stations across Austria.
View caseplayvertise is white-label, GDPR-compliant and quick to go live. Advertising you play, on screen with the smartphone as controller, with no app download at all.
No obligation, on a video call